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MllePilgrim (talk | contribs) (Created page with "{{Infobox |label1 = Required: |data1 = 1 Iron Ingot<br/ >40 Brimstones |image = 259px}} - Description - == Building == Lantern Wards can be built b...") |
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|image = [[file:CaptureWard.jpg|259px]]}} | |image = [[file:CaptureWard.jpg|259px]]}} | ||
− | - | + | The Capture ward is the only ward that doesn't need to be linked to a Crystal or a Pylon ward in order to be activated. The only way you will be able to conquer Shard or Crystal is by using Capture wards - the fighting units is no longer required for this. |
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== Building == | == Building == | ||
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+ | Capture Wards must be built on flat surfaces. It can be built on the ground, on bricks or on planks. | ||
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+ | It needs to be relatively close to a Shard or a Crystal to be able to conquer them. | ||
== Strategies == | == Strategies == | ||
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+ | Building defenses or having fighting units around a Capture ward will help protecting them while doing something else around the map! |
Required: |
1 Iron Ingot 40 Brimstones |
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The Capture ward is the only ward that doesn't need to be linked to a Crystal or a Pylon ward in order to be activated. The only way you will be able to conquer Shard or Crystal is by using Capture wards - the fighting units is no longer required for this.
Capture Wards must be built on flat surfaces. It can be built on the ground, on bricks or on planks.
It needs to be relatively close to a Shard or a Crystal to be able to conquer them.
Building defenses or having fighting units around a Capture ward will help protecting them while doing something else around the map!