Difference between revisions of "Capture Ward"

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- Description -
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The Capture ward is the only ward that doesn't need to be linked to a Crystal or a Pylon ward in order to be activated. The only way you will be able to conquer Shard or Crystal is by using Capture wards - the fighting units is no longer required for this.
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== Building ==
 
== Building ==
Lantern Wards can be built both on the ground or on the side of a vertical surface such as a wall or a cliffside.
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Capture Wards must be built on flat surfaces. It can be built on the ground, on bricks or on planks.
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It needs to be relatively close to a Shard or a Crystal to be able to conquer them.
  
  
 
== Strategies ==
 
== Strategies ==
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Building defenses or having fighting units around a Capture ward will help protecting them while doing something else around the map!

Revision as of 03:02, 9 June 2017

CaptureWard.jpg
Required: 1 Iron Ingot
40 Brimstones

The Capture ward is the only ward that doesn't need to be linked to a Crystal or a Pylon ward in order to be activated. The only way you will be able to conquer Shard or Crystal is by using Capture wards - the fighting units is no longer required for this.


Building

Capture Wards must be built on flat surfaces. It can be built on the ground, on bricks or on planks.

It needs to be relatively close to a Shard or a Crystal to be able to conquer them.


Strategies

Building defenses or having fighting units around a Capture ward will help protecting them while doing something else around the map!