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Harvesting resources and turning them into building materials is a crucial aspect of Castle Story. | Harvesting resources and turning them into building materials is a crucial aspect of Castle Story. | ||
− | In order to begin gathering resources, you must build [[stockpile]]s. These are necessary in order to stash harvested resources. Bricktrons will always seek stockpiles to deposit collected resources and will first look for | + | In order to begin gathering resources, you must build [[stockpile]]s. These are necessary in order to stash harvested resources. Bricktrons will always seek stockpiles to deposit collected resources and will first look for [[stockpile]]s to obtain materials needed to build [[blueprint]]s. |
− | + | In order to build [[stockpile]]s, you will need [[wood]] which you can obtain via the [[harvest]] task. | |
− | In order to build | + | |
+ | == Harvesting wood == | ||
+ | First, create a [[Harvest]] Task. There are two ways to do this; | ||
+ | |||
+ | * With nothing selected, hold right-click on the ground to open the [[radial menu]] and move your cursor to the Harvest Task selection. | ||
+ | [[File: Radialmenu_harvest.png]] |
Harvesting resources and turning them into building materials is a crucial aspect of Castle Story.
In order to begin gathering resources, you must build stockpiles. These are necessary in order to stash harvested resources. Bricktrons will always seek stockpiles to deposit collected resources and will first look for stockpiles to obtain materials needed to build blueprints.
In order to build stockpiles, you will need wood which you can obtain via the harvest task.
First, create a Harvest Task. There are two ways to do this;