Difference between revisions of "Beginner's Guide"

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This guide is intended to teach new players the knowledge required to play Castle Story. It will hopefully walk you through your first steps towards mastering Castle Story’s puzzle/strategy gameplay. You will learn all you need to know to get started playing, from issuing simple  commands to planning and executing large construction projects.
 
This guide is intended to teach new players the knowledge required to play Castle Story. It will hopefully walk you through your first steps towards mastering Castle Story’s puzzle/strategy gameplay. You will learn all you need to know to get started playing, from issuing simple  commands to planning and executing large construction projects.
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'''Disclaimer:'''
 
'''Disclaimer:'''

Revision as of 20:08, 9 December 2016

Hello and welcome to the Castle Story beginner’s guide.


This guide is intended to teach new players the knowledge required to play Castle Story. It will hopefully walk you through your first steps towards mastering Castle Story’s puzzle/strategy gameplay. You will learn all you need to know to get started playing, from issuing simple commands to planning and executing large construction projects.


Disclaimer: Since the game is currently in development, the gameplay and controls are still being worked on. This means that everything in this guide is subject to change at any time.




Getting Started

Castle Story is a real-time strategy game first and foremost. Despite the creative and emergent nature of castle building, all your actions will be accomplished through the orders you will issue to your workforce of Bricktrons. Your goal is to guide your Bricktrons and ensure that they will be able to build the structures you have designed.


This means that your primary mode of interaction is the selection of units and issuing commands to the selected units.

  • Selecting units : To issue commands to a unit or a structure, you must first select it. The most basic way to select a unit is to left-click the unit on the screen. However, there are other ways to select units that may come in handy.


  • Assigning commands : Right-clicking will issue a context-sensitive command to your currently selected units. For example, if you right-click the terrain, your selected units will attempt to move to where you clicked; right-clicking an enemy will make your units try to attack that enemy.