Difference between revisions of "Lantern and torch"

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{{Infobox
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#REDIRECT [[Lantern Ward]]
|label1 = Required:
 
|data1 = 1 Iron<br />1 Orange Crystal
 
|image = [[file:lanternandtorch155.jpg|259px]]}}
 
 
 
The catapult is a stationary, ranged siege weapon that can fling [[explosive barrels]] that will explode on contact and damage structures and units.
 
 
 
The catapult has a minimal and a maximal range, so it must be positioned accordingly.
 
 
 
 
 
== Building ==
 
The catapult must be built on flat terrain. It can be built on the ground or on [[brick]]s, but not on [[wood]].
 
 
 
 
 
== Loading the catapult ==
 
To load a catapult, pick up an [[explosive barrel]] with a [[Bricktron]], either by selecting the Bricktron then right-clicking the barrel, or by holding right-click on the barrel and selecting the "[[pick-up]]" option in the [[pie menu]].
 
 
 
Once the Bricktron is holding the barrel, right-click the catapult to load the barrel in it, or hold right-click on the catapult and select the "[[Drop Load Into]]" option from the pie menu. The Bricktron will automatically man the catapult.
 
 
 
 
 
 
 
 
 
== Aiming and firing the catapult ==
 
 
 
If no Bricktron is assigned to the catapult, it can not be controlled. A Bricktron must be manning the catapult, either by selecting the Bricktron and right-clicking the catapult, or by selecting the Bricktron, holding right-click on the catapult and selecting the "[[assign operator]]" option from the pie menu.
 
 
 
Once a catapult is loaded and manned, select it and right-click somewhere to target it. The catapult will slowly rotate to align with the target. You can also hold right-click and select the "[[set target]]" option in the pie menu.
 
 
 
 
 
 
 
== Strategies ==
 
If the player loads the catapult, then makes the Bricktron pick up a second barrel before operating it, they will be able to fire a second time without needing to manually ask the operating Bricktron to pick up another barrel.
 

Latest revision as of 21:10, 5 June 2017

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