Difference between revisions of "Beginner's Guide: Fending Off Corruptrons"

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[[File:ArcherDOF.jpg]]
 
[[File:ArcherDOF.jpg]]
 
Archers are particularly deadly against enemies when perched high up, in a large number. A volley of arrows will clear out most enemies.
 
Archers are particularly deadly against enemies when perched high up, in a large number. A volley of arrows will clear out most enemies.
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Get your archers on top of your walls or tower by building stairs and make sure you keep other units away from them - they can fight in close quarters, but they don't hit very hard.
 
Get your archers on top of your walls or tower by building stairs and make sure you keep other units away from them - they can fight in close quarters, but they don't hit very hard.
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If a Corruptron gets close to your archer, you should make it retreat and handle the threat with a Knight.
 
If a Corruptron gets close to your archer, you should make it retreat and handle the threat with a Knight.
  
Archers: high
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Knights: tank
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Defend position
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[[File:KnightDOF.jpg]]
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Knights are good at taking the brunt of the load. They can shield themselves from attacks and can withstand more damage than any other unit. When you are under attack, send your knights to the front to keep enemies away from your archers.
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When not under attack, it's good assign your Knights to a [[defend area]] task. To do so, select a Knight and hold right-click near the zone you want them to patrol. This will open the radial menu. Drag and release over the "Defend Area" icon, then adjust the radius.
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The knight will then begin patrolling that area and they will attack and enemy that comes within its radius.
  
  

Revision as of 18:28, 16 December 2016

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Different Types of Corruptrons

Corruptrons come in many shapes and forms, all of them sure to cause trouble to you and your Bricktrons!


Minitron.jpg The Minitrons are slow and stupid, but there are usually many of them and they can quickly overwhelm a distracted Bricktron!

Corruptron.jpg

The Corruptrons are fast and sturdy, they're the backbone of the bands of enemies you'll be fighting in Castle Story.

Biftron.jpg The Biftrons are extremely slow, but extremely powerful and tanky. They can take a lot of damage before going down and can easily take out several Bricktrons on their way out.


Archers and Knights

ArcherDOF.jpg Archers are particularly deadly against enemies when perched high up, in a large number. A volley of arrows will clear out most enemies.


Get your archers on top of your walls or tower by building stairs and make sure you keep other units away from them - they can fight in close quarters, but they don't hit very hard.


If a Corruptron gets close to your archer, you should make it retreat and handle the threat with a Knight.


KnightDOF.jpg Knights are good at taking the brunt of the load. They can shield themselves from attacks and can withstand more damage than any other unit. When you are under attack, send your knights to the front to keep enemies away from your archers.

When not under attack, it's good assign your Knights to a defend area task. To do so, select a Knight and hold right-click near the zone you want them to patrol. This will open the radial menu. Drag and release over the "Defend Area" icon, then adjust the radius.

The knight will then begin patrolling that area and they will attack and enemy that comes within its radius.


Airtight Castle

Bear Traps

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