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== Archers and Knights == | == Archers and Knights == | ||
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+ | [[File:ArcherDOF.jpg]] | ||
+ | Archers are particularly deadly against enemies when perched high up, in a large number. A volley of arrows will clear out most enemies. | ||
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+ | Get your archers on top of your walls or tower by building stairs and make sure you keep other units away from them - they can fight in close quarters, but they don't hit very hard. | ||
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+ | If a Corruptron gets close to your archer, you should make it retreat and handle the threat with a Knight. | ||
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Archers: high | Archers: high | ||
Knights: tank | Knights: tank |
Corruptrons come in many shapes and forms, all of them sure to cause trouble to you and your Bricktrons!
The Minitrons are slow and stupid, but there are usually many of them and they can quickly overwhelm a distracted Bricktron!
The Corruptrons are fast and sturdy, they're the backbone of the bands of enemies you'll be fighting in Castle Story.
The Biftrons are extremely slow, but extremely powerful and tanky. They can take a lot of damage before going down and can easily take out several Bricktrons on their way out.
Archers are particularly deadly against enemies when perched high up, in a large number. A volley of arrows will clear out most enemies.
Get your archers on top of your walls or tower by building stairs and make sure you keep other units away from them - they can fight in close quarters, but they don't hit very hard.
If a Corruptron gets close to your archer, you should make it retreat and handle the threat with a Knight.
Archers: high Knights: tank Defend position