Difference between revisions of "Camera Guide"

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To '''lower the camera pivot''', '''hold shift''' and scrolling your '''mousewheel down'''.
 
To '''lower the camera pivot''', '''hold shift''' and scrolling your '''mousewheel down'''.
  
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You can '''toggle''' the '''camera pivot''' being '''locked to the ground''' by pressing '''V'''.
 
You can '''toggle''' the '''camera pivot''' being '''locked to the ground''' by pressing '''V'''.
  
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You can '''rotate''' the camera '''horziontally''' by '''holding Q or E'''.
 
You can '''rotate''' the camera '''horziontally''' by '''holding Q or E'''.
  
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You can '''rotate''' the camera '''vertically''' by '''holding shift and Q''' or '''holding shift and E'''.
 
You can '''rotate''' the camera '''vertically''' by '''holding shift and Q''' or '''holding shift and E'''.
  
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<div style="display: none;">camera tutorial guide controls</div>
 
<div style="display: none;">camera tutorial guide controls</div>

Revision as of 19:28, 25 January 2017

The first thing you will need to know to play Castle Story is how to control the camera. Controlling your point of view will allow you to observe and navigate the playing field. Castle Story is unique in how it allows you to freely control the camera in 3 dimensions.


Here are the basic controls for the camera:


You can zoom in the camera by scrolling your mousewheel up or by holding the Z key.

To zoom out, scroll your mousewheel down or hold the X key.


You can raise the camera pivot by holding shift and scrolling your mousewheel up. To lower the camera pivot, hold shift and scrolling your mousewheel down.


You can toggle the camera pivot being locked to the ground by pressing V.



You can rotate the camera horziontally by holding Q or E.



You can rotate the camera vertically by holding shift and Q or holding shift and E.



camera tutorial guide controls